Be part of the Official Futurist Conference 2026 Metaverse Gallery—an immersive exhibition extending the conference experience into a global acessable virtual world. In collaboration with the on-site exhibitions presented by Goat Gallery, CRISP, and Hedge, we bridge physical and digital realities.
Organiser:
Linked by Art, VAVortex, Paladin Punks and the Futurist Team
Theme:
Back to the Futurist - For this Exclusive Open Call we invite artists to explore creative visions of the innovations and technologies shaping tomorrow.
Launched:
13 June 2026 8AM UTC
Submission deadline:
30 June 2026
Vote started:
1 July 2026 11AM UTC
Vote ended:
7 July 2026 1PM UTC
Winners announced:
7 July 2026 4PM UTC
Charity:
Submit Artwork Only (no charity or wallets needed)
Prizes:
Exhibitions spots for 30 selected artist in the offical Futurist Metaverse Gallery Event starting July 21, 2026. 5 artists will be selected by public vote. Winners annouced at Linked by Art Space 7 June 10 AM EST
Be part of the Official Futurist Conference 2026 Metaverse Gallery—an immersive exhibition extending the conference experience into a global acessable virtual world. In collaboration with the on-site exhibitions presented by Goat Gallery, CRISP, and Hedge, we bridge physical and digital realities.
Organiser: Linked by Art, VAVortex, Paladin Punks and the Futurist Team
Theme: Back to the Futurist - For this Exclusive Open Call we invite artists to explore creative visions of the innovations and technologies shaping tomorrow.
Launched: 13 June 2026 8AM UTC
Submission deadline: 30 June 2026
Vote started: 1 July 2026 11AM UTC Vote ended: 7 July 2026 1PM UTC
Winners announced: 7 July 2026 4PM UTC
Charity: Submit Artwork Only (no charity or wallets needed)
Prizes: Exhibitions spots for 30 selected artist in the offical Futurist Metaverse Gallery Event starting July 21, 2026. 5 artists will be selected by public vote. Winners annouced at Linked by Art Space 7 June 10 AM EST
Title: Woven I/Cave: Breathing Stone
Artist: Mina Hloy
Bio: Mina Hloy is a 31-y-o textile artist. She spent years working as a physical textile designer and weaver.
In 2021, she discovered a new passion for the digital and virtual world. After spending a few years learning Blender, she creates 3D sculptural textiles in GLB format, merging physical textile techniques with contemporary digital practices.
Her work explores the relationship between nature and human emotion, transforming woven/embroidered structures into digital forms.